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SmartMed

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Our research and interviews revealed that patients and caregivers need to manage better medication to reduce stress from the recovery process. The main problems they are facing are: 

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  • Unclear information about the drug and its side effects

  • Miscommunication between caregivers regarding the patient’s condition

  • Taking the wrong medicine

  • Forgetting/Missing the time to take medicine

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This project seeks to answer the question, "How can we help patients and caregivers better manage medication and side effects during recovery?"

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DURATION
09/2023 -12/2023

TEAM
3 - people team

MY ROLE
UX researcher / 
designer

TOOLS
Figma, Rhion, Photoshop,

INTERVIEW

PAPER PROTOTYPE

WIREFRAMES

USABILITY TESTING

STORYBOARD

PERSONA

CASE STUDY

USER FLOW

Design Rationale

​Minimize potential errors that patients and caregivers will encounter in their everyday medicine-taking

Goal

How we address the problem

1. Non-tech-savvy audiences need physical assistance instead of virtual system alone. 
2. When there is a harmony between the reality we observe and virtual system that we respond to, our Stimulus-Response Compatibility (SRC) will occur. Thus leads to our  perception and action become faster and more accurate.

Solutions

​1. A mobile application
2. A physical pill box
3. The digital and physical system work together in tandem to display information give action cues

Impact

​1. A mobile application
2. A physical pill box
3. The digital and physical system work together in tandem to display information give action cues

Mid Fidelity Prototype

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Highlight Features - Digital and Physical Interaction

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Placing Correct Medicine in Pillbox

An interactive guiding and checking system between the mobile digital application and the physical pillbox

Reminder System

A customizable reminder system that works in conjunction with the pillbox to remind users of the time to take medicine while protecting their privacy

Let's watch the video of the prototype!

Persona

Storyboard

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User flow

Click the picture to see the details

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Wireframe

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Usability Test

After we created the wireframes, we did our usability evaluation. There were 5 tasks in total:​

Task 1: Add new medicine by scanning

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Task 2: Set 2 reminders

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Task 3: Delete the new medicine

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Task 4: Use the Map function

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Task 5: Use the Check function

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